Hello. I'm trying to use ZIM and threejs these days.
I'm looking at the examples. Which one would be the right one to use? Can you explain the differences between them?
We just did a few ZIM with three.js videos not too long ago. They should be good. They are listed on the ZIM Three page - I am guessing that you want to scroll down to three.js inside of ZIM section.
Just use
import zim from "https://zimjs.org/017/zim_three";
It comes with our latest versions of things and these - these are all quite small.
OrbitControls
FirstPersonCon{trols
PointerLockControls
VRButton
ObjectControls
GLTFLoader
You should be able to bring in Blender models without problem. Save them as GLTF files - raw or binary.
I'm just trying to figure it out. I think the way to communicate between ZIM and threejs is textureActives. I think this is the main point. For example, when I want to rotate a threejs object when a ZIM button is clicked, I just learned that I need to add the ZIM button with textureActives.
What I want to do is to create threejs interactions using ZIM buttons or components.