Example to apply ZIM textureActive to a 3d gltf model where the surface is not flat

Is there any example on applying ZIM textureActive to a none flat surface of a 3d gltf model?

not yet - I think you just need to find a reference to the texture and switch it to a new CanvasTexture - pointing to the textureActive.canvas and then register the textureActive with textureActives.addMesh(gltfModel)

i will follow your guideline. Thank you.

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