Gobstop! Remake for CodePen Challenge

Remake of Gobstop (Flash game)

Cool, but I was searching for a game where your new code explained in newest video about assets idea zapp_assets= is used into a codepen before the new Frame() code

  • Now you again added the assets ar in the frame rounded brackets

  • Can you fix that zapp_assets= so I can refer to teachers zapp_must be in full code before the new Frame()

So it is easier to understand how to to convert a codepen example with assets to a zapp saved into https://zimjs.org/editor

I think I would prefer to leave zapp_assets as an Editor/Slate thing. So for instance, will not be using it for CodePen or actual apps. The proper way is the assets and path parameter in the Frame() or if loading later the F.loadAssets().

We will just have to rely on teachers knowing how to adapt CodePen examples to the editor.

If anyone else wants to weigh in - maybe we can be convinced... it might be that you adapt to new things easier than I do. Maybe it does make more sense to use one way everywhere.

A current drawback is that the zapp_assets does not allow multi-line... and not sure about supporting all the formats, can't remember. Probably could adjust the code to handle multiline, but... it is parsing the lines and that parsing is being done on every frame call on all apps... and most likely they are not using zapp_assets, so for now, we are keeping that parsing as minimal as possible.