How to save a screenshot of an object(like a container), if there is no loader?

We are making a Face Collage game and need to save the final face on a white paper. I have built a save button, but how do I make a screenshot to save the picture of the collage face?

  • Some other questions about our game:
  1. When I use the transform controller, I can not double-click the feature to make it disappear, because when I click it, the transform controller just shows up. How can I still keep the double-click function?
  2. How to allow users to adjust features' order by themselves? sometimes, the user may want to put some features on the top while others on the bottom.

Hi @Aurelia-Yi - welcome to the ZIM Forum!

new Loader().save(container)

You do not actually have to have the loader on the stage - just use the save() method.

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Thanks Dan, I will try to use the save method directly.

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