pauseAnimate and stopAnimate need to stop sequence animate?
Sorry, @amihanya - just found this again.
For a sequence animate() give the animate() an id and pauseAnimate() or stopAnimate() that id. We have added this information to the docs.
const tiles = new Tile({
obj:new Rectangle({color:series(yellow,blue,green)}).centerReg(),
cols:10,
rows:10
})
.sca(.5)
.center()
.animate({
id:"tiles",
props:{scale:2},
loop:true,
loopWait:.3,
rewind:true,
rewindWait:1.5,
sequence:.01
});
timeout(1, ()=>{
pauseAnimate("tiles")
});
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