In ZIM 015 we launched TextureActives to bring ZIM into three.js as interactive textures on any material for any mesh.
The ZIM 015 Feature Page has a promo video and lists VR and 3D examples - videos and demos. There are also links to resources - bubbling and explore videos and posts on the three.js forum and discord as well as an Article on the Level Up publication on Medium.
We look forward to working with this in the future. If anyone has any questions or needs help. This post is the place to ask. We will add updates here as we make them!
Yes - over the summer and beyond, I am on Sabbatical. I hope to do more explorations and perhaps get TextureActives working in Banter worlds where they use A-frame and three.js. Their main worlds are unity, I think... but perhaps it is there interactive parts that are three.js - not sure - need to check it all out. But it was cool to make things for VR!
We created a couple examples of transforming 2D on 3D surfaces - so go and check out the comment. So far, it has been there for a week and 1 person has clicked through... sigh... hopefully, it is the person who asked the question.
Creating a mini-site called ZIM TextureActive Studio. The first batch of examples are up at https://zimjs.com/studio/
We will make vids for them as well and launch on three.js forum, etc. but wanted you guys to have a first look... let us know what you think, and you are welcome to DM me with suggestions.