Transforming 2D obejcts in three.js with TextureActive

Just posted a response on the three.js Discourse forum. Perhaps you would like to join that forum too - certainly if you are interested in 3D. And leave a like or two there for the response and on the Resource pages mentioned at the bottom the response:

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I made a zapp from article link https://zimjs.com/015/textureactive_transform2.html
zapp (does not save texture positions or bitmap texture.png yet but only coordinates)

and version with saving to texture.png for multiple objects placed

so I want to be able to save the texture, any idea how to do that?
so for example a car, and save the added drawings so I can drive with the car around in a Threejs game
I made already this