But what if i want to build my game with constants values, like:
stage: 1024x1024,
player: 128x128,
etc.
but still allow it to scale proportionally when the TagID element is resized, without needing to make the internal calculations in my code like so:
player.size = 1/8 * stage.size
This is the default behaviour when FIT value for the scaling, and I'd like to keep it this way even when the ZIM element is scaled to an HTML element...