The last one is not working for me - just stays stuck in the middle and I would also rethink your layout.
Perhaps put your instructions on a Pane() or at least not on top of one another and try never to have a button that has more than one word - two at the most. And I don't think you have eye tracking - it is fingers so that is confusing? Or does eye tracking place the eyes on the head at the right place? Anyway - it does not fit on the interface nor does Allow Camera nor does Cancel.
so now also the ThreeJS objects can be used with the cam to know what is the hitTest to the floor .. so an object can be placed around into the stage.. new dream
thanks
tip: I took the image of the wiki https://en.wikipedia.org/wiki/Pinch_(action)
info Pinching is also a multi-touch gesture, done by squeezing one's fingers on a touchscreen.
A pinching gesture
A pinch is a grip of a flexible object in which a portion is taken between two fingers
thanks to report
I have made a masking pic-to-blob also
can you test it
so I can learn kids how to make selections from a big picture
to be using into SLATE , and they start with straight lines, and need to double click to make it curved, so the same way https://Zimjs.com/paths works
.. as Scratch and Octostudio also do .. ZIM can do also now..
would be lovely if ZIM can have this as basic idea
zo a paths2 version where TRACING and EXPORTING to download.png should work
Nice. You have your instructions on a pane. That is good. You can also put your buttons on a panel - that way they are collapsible and draggable and it looks more like a professional app. See